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Disney Will Train Adobe's Firefly Models on Its Own Characters — and Keep Every One of Them Private

Disney Will Train Adobe's Firefly Models on Its Own Characters — and Keep Every One of Them Private

The Walt Disney Company and Adobe signed a multi-year strategic alliance at Adobe MAX to build proprietary, artist-led generative AI models on Firefly Foundry, trained on Disney's character attributes, environments and visual styles. Disney Experiences says concept work that once took months can now take hours or days, and none of the models will be licensed to outsiders.

The Walt Disney Company and Adobe have signed a multi-year strategic alliance to build generative AI models trained specifically on Disney's own creative universe — and the company is making one thing unusually clear: these models are for Disney alone. The partnership was announced at Adobe's MAX conference and centers on Adobe Firefly Foundry, Adobe's platform for building and deploying custom enterprise models.

According to Adobe's announcement, the models will be customized on Disney properties and trained on what the companies call "unique world knowledge" — character attributes, environments and visual styles — so that outputs are "commercially safe and production-ready" rather than generic. Disney gets early access to Adobe's latest technology across an unusually broad footprint: theme parks, the cruise line, ESPN content and internal creative workflows at Walt Disney Studios.

The clearest proof the deal is already live sits inside Disney Experiences. Walt Disney Imagineering, the division that designs parks and resorts, has already deployed a custom image-generation model along with a second tool that converts hand-drawn sketches into full concept-art renderings. A senior vice president of R&D technology and engineering at Disney Experiences told Chinese media that Imagineering projects are normally measured in years, and that Adobe's tools compress design cycles that took months down to hours or days — letting teams iterate many more concepts before committing to expensive physical construction. He was also explicit that the goal is not to replace Imagineering staff.

The alliance also reaches into sports and film. Adobe and Disney plan to apply generative AI to ESPN content to deepen fan engagement and surface more of ESPN's archive, and to support StudioLAB, Walt Disney Studios' internal innovation center, as it explores new creative concepts. Disney will also "explore emerging technologies, including responsibly developed AI," alongside Adobe.

The timing is not accidental. Bloomberg reported last week that Disney is preparing to lay off thousands of employees, with managers asked to identify annual cost savings of up to 20 percent — what would be the company's fourth round of job cuts in 2026. A partnership that promises faster, cheaper concept development across parks, film and sports fits that agenda precisely, and it explains why the announcement leans hard on productivity language rather than spectacle.

It is also a notable shift in tone. Disney sued to block generative AI use of its characters earlier in the decade, then struck a licensing deal with OpenAI around Sora, and in October paid about $180 million for 66 Character.AI employees after the chatbot maker's $20 million bankruptcy sale of assets. Training proprietary models on its own characters, inside its own walls, is the next step in that arc: Disney wants the leverage of custom models without handing its most valuable IP to a third-party platform.

For Adobe, the deal is a marquee validation of Firefly Foundry, its enterprise play to sell not just creative tools but the models underneath them. If the biggest rights-holder in entertainment concludes that bespoke, privately trained models are the safe path — rather than public models trained on scraped data — that argument just got a reference customer every media company will study.

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